The School of Interactive Computing do research at the intersection of human and machine—in short, they work everyday to redefine the human experience of computing, working in application areas as diverse as human society itself.
The School’s 50-plus faculty members strive for scholarly excellence and prominence, and work hand in hand with both graduate and undergraduate students to achieve it, creating technology that focuses the power of computing to address the world’s needs, from the individual all the way to society and everywhere in between.
At the undergraduate level, School of Interactive Computing faculty teach many undergraduate courses, and the School directly manages four threads—Media, Intelligence, People, and Devices—in in the College of Computing’s groundbreaking Threads curriculum for the B.S. in Computer Science degree. This ensures that the Georgia Tech undergraduates in computing are well versed in the latest research and techniques that characterize these foundational subfields of computing.